Kojo Wiki

docs for Kojo

View source on GitHub

Module 2X - Gaming with Picture Graphics

Go deeper into programming, math, and physics as you create publishable games
Around 25 one-hour classes plus projects

Topics

Picture graphics, notional machine for programming, object-oriented programming, basic data-structures, animation, collision detection, sprites, sprite-sheets, sounds, web-apps, mobile-apps.

Activities

Create a wide range of games using geometric shapes, images, and sounds.

Benefits

Critical thinking, creative thinking, more advanced programming, analysis, design, real-word impact via publishable games.

Achievements

Intermediate programming certificate, enjoyable publishable games.


Lesson Plans

You can check out many sample games made with Kojo.


Copyright © 2010–2024 Kogics Foundation. Licensed as per Terms of Use.