Module 2X - Gaming with Picture Graphics
Go deeper into programming, math, and physics as you create publishable games
Around 25 one-hour classes plus projects
Topics
Picture graphics, notional machine for programming, object-oriented programming, basic data-structures, animation, collision detection, sprites, sprite-sheets, sounds, web-apps, mobile-apps.
Activities
Create a wide range of games using geometric shapes, images, and sounds.
Benefits
Critical thinking, creative thinking, more advanced programming, analysis, design, real-word impact via publishable games.
Achievements
Intermediate programming certificate, enjoyable publishable games.
Lesson Plans
Gallery of Kojo created games
You can check out many sample games made with Kojo.
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